64 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using PetCompanion.Models;
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| using PetCompanion.Repositories;
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| 
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| namespace PetCompanion.Services
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| {
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|     public class PetSkillService
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|     {
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|         private readonly PetSkillRepository _petSkillRepository;
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|         private readonly PetRepository _petRepository;
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| 
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|         public PetSkillService(PetSkillRepository petSkillRepository, PetRepository petRepository)
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|         {
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|             _petSkillRepository = petSkillRepository;
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|             _petRepository = petRepository;
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|         }
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| 
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|         public IEnumerable<PetSkill> GetPetSkills(string petId, string userId)
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|         {
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|             var pet = _petRepository.GetPetById(petId, userId);
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|             if (pet == null)
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|                 throw new Exception("Pet not found");
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| 
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|             return _petSkillRepository.GetPetSkills(petId);
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|         }
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| 
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|         public PetSkill AllocateSkillPoint(string petId, string userId, int skillId)
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|         {
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|             var pet = _petRepository.GetPetById(petId, userId);
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|             if (pet == null)
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|                 throw new Exception("Pet not found");
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| 
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|             if (pet.SkillPoints <= 0)
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|                 throw new Exception("No skill points available");
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| 
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|             var skills = _petSkillRepository.GetPetSkills(petId);
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|             var existingSkill = skills.FirstOrDefault(s => s.SkillId == skillId);
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| 
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|             if (existingSkill != null)
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|             {
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|                 if (existingSkill.CurrentTier == SkillTier.III)
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|                     throw new Exception("Skill already at maximum tier");
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| 
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|                 existingSkill.CurrentTier++;
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|                 _petSkillRepository.SavePetSkill(existingSkill);
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|             }
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|             else
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|             {
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|                 existingSkill = new PetSkill
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|                 {
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|                     PetId = petId,
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|                     SkillId = skillId,
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|                     CurrentTier = SkillTier.I
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|                 };
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|                 _petSkillRepository.SavePetSkill(existingSkill);
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|             }
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| 
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|             pet.SkillPoints--;
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|             _petRepository.UpdatePet(pet);
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| 
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|             return existingSkill;
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|         }
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|     }
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| }
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