Refactor inventory unequip logic to use item ID instead of equip target; update README for inventory and skill tree progress

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2025-02-05 20:37:12 -03:00
parent 5289910270
commit f553196ca0
5 changed files with 32 additions and 17 deletions

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@@ -15,15 +15,15 @@
## Inventory system
- [ ] Inventory UI
- [ ] Inventory database
- [ ] Inventory item database (items, consumables, equipment)
- [ ] Inventory item interactions (use, equip, unequip, drop)
- [ ] Inventory item stacking
- [x] Inventory database
- [x] Inventory item database (items, consumables, equipment)
- [x] Inventory item interactions (use, equip, unequip, drop)
- [/] Inventory item stacking
- [ ] Inventory item sorting (UI)
## Skill tree system
- [ ] Skill tree UI
- [ ] Skill tree database
- [ ] Skill tree interactions (learn, unlearn, upgrade)
- [ ] Skill tree requirements (level, skill points, other skills)
- [ ] Skill tree effects (TBD)
- [x] Skill tree database
- [/] Skill tree interactions (learn, unlearn, upgrade)
- [/] Skill tree requirements (level, skill points, other skills)
- [x] Skill tree effects (TBD)