inventory working :D

This commit is contained in:
2025-02-05 19:38:25 -03:00
parent 7a2c3d2f67
commit 5289910270
15 changed files with 174 additions and 468 deletions
+12 -12
View File
@@ -21,11 +21,11 @@ namespace PetCompanion.Services
_petSkillRepository = petSkillRepository;
}
public async Task<PetSkill> AllocateSkillPoint(string petId, string userId, int skillId)
public PetSkill AllocateSkillPoint(string petId, string userId, int skillId)
{
var pet = await _context.Pets
var pet = _context.Pets
.Include(p => p.Skills)
.FirstOrDefaultAsync(p => p.Id == petId && p.UserId == userId);
.FirstOrDefault(p => p.Id == petId && p.UserId == userId);
if (pet == null)
throw new Exception("Pet not found");
@@ -33,9 +33,9 @@ namespace PetCompanion.Services
if (pet.SkillPoints <= 0)
throw new Exception("No skill points available");
var skill = await _context.Skills
var skill = _context.Skills
.Include(s => s.Effects)
.FirstOrDefaultAsync(s => s.Id == skillId);
.FirstOrDefault(s => s.Id == skillId);
if (skill == null)
throw new Exception("Skill not found");
@@ -51,7 +51,7 @@ namespace PetCompanion.Services
if (effect != null)
effect.PetSkillUpgrade(ref pet);
await _petSkillRepository.SavePetSkill(existingSkill);
_petSkillRepository.SavePetSkill(existingSkill);
}
else
{
@@ -61,7 +61,7 @@ namespace PetCompanion.Services
SkillId = skillId,
CurrentTier = SkillTier.I
};
await _petSkillRepository.SavePetSkill(newSkill);
_petSkillRepository.SavePetSkill(newSkill);
var effect = skill.Effects.FirstOrDefault(e => e.Tier == SkillTier.I);
if (effect != null)
@@ -69,16 +69,16 @@ namespace PetCompanion.Services
}
pet.SkillPoints--;
await _context.SaveChangesAsync();
_context.SaveChanges();
return (await _petSkillRepository.GetPetSkills(petId)).First(ps => ps.SkillId == skillId);
return _petSkillRepository.GetPetSkills(petId).First(ps => ps.SkillId == skillId);
}
public async Task<IEnumerable<Skill>> GetAvailableSkills()
public IEnumerable<Skill> GetAvailableSkills()
{
return await _context.Skills
return _context.Skills
.Include(s => s.Effects)
.ToListAsync();
.ToList();
}
}
}