using PetCompanion.Models; using PetCompanion.Data; using Microsoft.EntityFrameworkCore; using PetCompanion.Repositories; namespace PetCompanion.Services { public class SkillService { private readonly ApplicationDbContext context; private readonly PetRepository petRepository; public SkillService(ApplicationDbContext context, PetRepository petRepository) { this.context = context; this.petRepository = petRepository; } public async Task AllocateSkillPoint(string petId, string userId, int skillId) { var pet = await context.Pets .Include(p => p.Skills) .FirstOrDefaultAsync(p => p.Id == petId && p.UserId == userId); if (pet == null) throw new Exception("Pet not found"); if (pet.SkillPoints <= 0) throw new Exception("No skill points available"); var skill = await context.Skills .Include(s => s.Effects) .FirstOrDefaultAsync(s => s.Id == skillId); if (skill == null) throw new Exception("Skill not found"); var existingSkill = pet.Skills.FirstOrDefault(ps => ps.SkillId == skillId); if (existingSkill != null) { if (existingSkill.CurrentTier == SkillTier.III) throw new Exception("Skill already at maximum tier"); existingSkill.CurrentTier++; var effect = skill.Effects.FirstOrDefault(e => e.Tier == existingSkill.CurrentTier); if (effect != null) effect.PetSkillUpgrade(ref pet); } else { var newSkill = new PetSkill { PetId = petId, SkillId = skillId, CurrentTier = SkillTier.I }; pet.Skills.Add(newSkill); var effect = skill.Effects.FirstOrDefault(e => e.Tier == SkillTier.I); if (effect != null) effect.PetSkillUpgrade(ref pet); } pet.SkillPoints--; await context.SaveChangesAsync(); return pet.Skills.First(ps => ps.SkillId == skillId); } public async Task> GetAvailableSkills() { return await context.Skills .Include(s => s.Effects) .ToListAsync(); } } }