using PetCompanion.Models; using PetCompanion.Data; using Microsoft.EntityFrameworkCore; using PetCompanion.Repositories; namespace PetCompanion.Services { public class SkillService { private readonly ApplicationDbContext _context; private readonly PetRepository _petRepository; private readonly PetSkillRepository _petSkillRepository; public SkillService( ApplicationDbContext context, PetRepository petRepository, PetSkillRepository petSkillRepository) { _context = context; _petRepository = petRepository; _petSkillRepository = petSkillRepository; } public async Task AllocateSkillPoint(string petId, string userId, int skillId) { var pet = await _context.Pets .Include(p => p.Skills) .FirstOrDefaultAsync(p => p.Id == petId && p.UserId == userId); if (pet == null) throw new Exception("Pet not found"); if (pet.SkillPoints <= 0) throw new Exception("No skill points available"); var skill = await _context.Skills .Include(s => s.Effects) .FirstOrDefaultAsync(s => s.Id == skillId); if (skill == null) throw new Exception("Skill not found"); var existingSkill = pet.Skills.FirstOrDefault(ps => ps.SkillId == skillId); if (existingSkill != null) { if (existingSkill.CurrentTier == SkillTier.III) throw new Exception("Skill already at maximum tier"); existingSkill.CurrentTier++; var effect = skill.Effects.FirstOrDefault(e => e.Tier == existingSkill.CurrentTier); if (effect != null) effect.PetSkillUpgrade(ref pet); await _petSkillRepository.SavePetSkill(existingSkill); } else { var newSkill = new PetSkill { PetId = petId, SkillId = skillId, CurrentTier = SkillTier.I }; await _petSkillRepository.SavePetSkill(newSkill); var effect = skill.Effects.FirstOrDefault(e => e.Tier == SkillTier.I); if (effect != null) effect.PetSkillUpgrade(ref pet); } pet.SkillPoints--; await _context.SaveChangesAsync(); return (await _petSkillRepository.GetPetSkills(petId)).First(ps => ps.SkillId == skillId); } public async Task> GetAvailableSkills() { return await _context.Skills .Include(s => s.Effects) .ToListAsync(); } } }