Refactor skill allocation to upgrade; implement skill requirements and resource checks; remove experience from Pet model; update README for skill tree progress
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README.md
24
README.md
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# Pet Companion
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## Todo:
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- [ ] Inventory system
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- [ ] Skill tree system
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## Todo (v1):
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- [P] Inventory system
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- [P] Skill tree system
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- [ ] Explore system
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- [ ] Battle system
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- [ ] Quest system
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- [ ] User login/register system
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- [ ] User profile/settings system
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### V1.5:
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- [ ]
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### V2:
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- [ ] Quest system
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- [ ] Market system (internal)
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- [ ] Front-End: 3D pet model
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- [ ] Front-End: 3D pet animations
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- [ ] Front-End: 3D pet interactions
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- [ ] Front-End: 3D pet environment (depending on the class)
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### V3:
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- [ ] Front-End: improved skill tree design
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- [ ] Front-End: improved inventory design
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## Inventory system
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- [ ] Inventory UI
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- [x] Inventory UI
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- [x] Inventory database
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- [x] Inventory item database (items, consumables, equipment)
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- [x] Inventory item interactions (use, equip, unequip, drop)
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- [/] Inventory item stacking
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- [ ] Inventory item sorting (UI)
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- [/] Inventory item sorting (UI)
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## Skill tree system
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- [ ] Skill tree UI
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- [x] Skill tree UI
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- [x] Skill tree database
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- [/] Skill tree interactions (learn, unlearn, upgrade)
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- [/] Skill tree requirements (level, skill points, other skills)
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