Refactor skill allocation to upgrade; implement skill requirements and resource checks; remove experience from Pet model; update README for skill tree progress
This commit is contained in:
@@ -11,7 +11,7 @@ using PetCompanion.Data;
|
||||
namespace PetCompanion.Migrations
|
||||
{
|
||||
[DbContext(typeof(ApplicationDbContext))]
|
||||
[Migration("20250204213845_InitialCreate")]
|
||||
[Migration("20250209011029_InitialCreate")]
|
||||
partial class InitialCreate
|
||||
{
|
||||
/// <inheritdoc />
|
||||
@@ -108,9 +108,6 @@ namespace PetCompanion.Migrations
|
||||
b.Property<int>("Class")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<int>("Experience")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<DateTime>("GatherActionSince")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
@@ -136,9 +133,6 @@ namespace PetCompanion.Migrations
|
||||
b.Property<int>("PetGatherAction")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<int>("SkillPoints")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("UserId")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
@@ -250,9 +244,6 @@ namespace PetCompanion.Migrations
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<int>("PointsCost")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.PrimitiveCollection<string>("SkillsIdRequired")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
@@ -270,7 +261,6 @@ namespace PetCompanion.Migrations
|
||||
Description = "Increases maximum health of your pet, making it more resilient.",
|
||||
Icon = "❤",
|
||||
Name = "Vitality Mastery",
|
||||
PointsCost = 1,
|
||||
Type = 0
|
||||
},
|
||||
new
|
||||
@@ -279,7 +269,6 @@ namespace PetCompanion.Migrations
|
||||
Description = "Increases maximum intelligence of your pet, improving its learning capabilities.",
|
||||
Icon = "🧠",
|
||||
Name = "Mind Enhancement",
|
||||
PointsCost = 1,
|
||||
Type = 0
|
||||
},
|
||||
new
|
||||
@@ -288,7 +277,6 @@ namespace PetCompanion.Migrations
|
||||
Description = "Increases maximum strength of your pet, making it more powerful.",
|
||||
Icon = "💪",
|
||||
Name = "Strength Training",
|
||||
PointsCost = 1,
|
||||
Type = 0
|
||||
},
|
||||
new
|
||||
@@ -297,7 +285,6 @@ namespace PetCompanion.Migrations
|
||||
Description = "Increases maximum charisma of your pet, making it more charming.",
|
||||
Icon = "🎭",
|
||||
Name = "Charisma Boost",
|
||||
PointsCost = 1,
|
||||
Type = 0
|
||||
},
|
||||
new
|
||||
@@ -306,7 +293,6 @@ namespace PetCompanion.Migrations
|
||||
Description = "Increases luck of your pet, making it more fortunate to find rare items.",
|
||||
Icon = "🍀",
|
||||
Name = "Luck of the Draw",
|
||||
PointsCost = 1,
|
||||
SkillsIdRequired = "[4]",
|
||||
Type = 0
|
||||
},
|
||||
@@ -316,7 +302,6 @@ namespace PetCompanion.Migrations
|
||||
Description = "Increases agility of your pet, making it faster in combat.",
|
||||
Icon = "🏃",
|
||||
Name = "Agility Training",
|
||||
PointsCost = 1,
|
||||
SkillsIdRequired = "[3]",
|
||||
Type = 0
|
||||
},
|
||||
@@ -326,9 +311,17 @@ namespace PetCompanion.Migrations
|
||||
Description = "Increases perception of your pet, making it more aware of its surroundings.",
|
||||
Icon = "👀",
|
||||
Name = "Perception Boost",
|
||||
PointsCost = 1,
|
||||
SkillsIdRequired = "[2]",
|
||||
Type = 0
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 8,
|
||||
Description = "Increases the amount of resources gathered by your pet.",
|
||||
Icon = "📦",
|
||||
Name = "Resourcefulness",
|
||||
SkillsIdRequired = "[5,6,7]",
|
||||
Type = 1
|
||||
});
|
||||
});
|
||||
|
||||
@@ -525,6 +518,153 @@ namespace PetCompanion.Migrations
|
||||
SkillId = 7,
|
||||
Tier = 3,
|
||||
Value = 3m
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 22,
|
||||
Effect = "Resourcefulness",
|
||||
SkillId = 8,
|
||||
Tier = 1,
|
||||
Value = 1m
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 23,
|
||||
Effect = "Resourcefulness",
|
||||
SkillId = 8,
|
||||
Tier = 2,
|
||||
Value = 2m
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 24,
|
||||
Effect = "Resourcefulness",
|
||||
SkillId = 8,
|
||||
Tier = 3,
|
||||
Value = 3m
|
||||
});
|
||||
});
|
||||
|
||||
modelBuilder.Entity("PetCompanion.Models.SkillRequirement", b =>
|
||||
{
|
||||
b.Property<int>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<int>("Cost")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("Resource")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<int>("SkillId")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("SkillId");
|
||||
|
||||
b.ToTable("SkillRequirement");
|
||||
|
||||
b.HasData(
|
||||
new
|
||||
{
|
||||
Id = 1,
|
||||
Cost = 100,
|
||||
Resource = "Wisdom",
|
||||
SkillId = 1
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 2,
|
||||
Cost = 150,
|
||||
Resource = "Food",
|
||||
SkillId = 1
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 3,
|
||||
Cost = 150,
|
||||
Resource = "Wisdom",
|
||||
SkillId = 2
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 4,
|
||||
Cost = 100,
|
||||
Resource = "Gold",
|
||||
SkillId = 3
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 5,
|
||||
Cost = 150,
|
||||
Resource = "Food",
|
||||
SkillId = 3
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 6,
|
||||
Cost = 200,
|
||||
Resource = "Wisdom",
|
||||
SkillId = 4
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 7,
|
||||
Cost = 200,
|
||||
Resource = "Gold",
|
||||
SkillId = 5
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 8,
|
||||
Cost = 200,
|
||||
Resource = "Gold",
|
||||
SkillId = 6
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 9,
|
||||
Cost = 100,
|
||||
Resource = "Gold",
|
||||
SkillId = 7
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 10,
|
||||
Cost = 100,
|
||||
Resource = "Junk",
|
||||
SkillId = 7
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 11,
|
||||
Cost = 500,
|
||||
Resource = "Gold",
|
||||
SkillId = 8
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 12,
|
||||
Cost = 500,
|
||||
Resource = "Junk",
|
||||
SkillId = 8
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 13,
|
||||
Cost = 300,
|
||||
Resource = "Wisdom",
|
||||
SkillId = 8
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 14,
|
||||
Cost = 300,
|
||||
Resource = "Food",
|
||||
SkillId = 8
|
||||
});
|
||||
});
|
||||
|
||||
@@ -606,6 +746,17 @@ namespace PetCompanion.Migrations
|
||||
b.Navigation("Skill");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("PetCompanion.Models.SkillRequirement", b =>
|
||||
{
|
||||
b.HasOne("PetCompanion.Models.Skill", "Skill")
|
||||
.WithMany("SkillRequirements")
|
||||
.HasForeignKey("SkillId")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
|
||||
b.Navigation("Skill");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("PetCompanion.Models.Pet", b =>
|
||||
{
|
||||
b.Navigation("EquippedItemsList");
|
||||
@@ -627,6 +778,8 @@ namespace PetCompanion.Migrations
|
||||
b.Navigation("Effects");
|
||||
|
||||
b.Navigation("PetSkills");
|
||||
|
||||
b.Navigation("SkillRequirements");
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
@@ -40,7 +40,6 @@ namespace PetCompanion.Migrations
|
||||
Name = table.Column<string>(type: "TEXT", nullable: false),
|
||||
Class = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
Level = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
Experience = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
Health = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
MaxHealth = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
UserId = table.Column<string>(type: "TEXT", nullable: false),
|
||||
@@ -48,8 +47,7 @@ namespace PetCompanion.Migrations
|
||||
PetGatherAction = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
GatherActionSince = table.Column<DateTime>(type: "TEXT", nullable: false),
|
||||
PetBasicAction = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
BasicActionCooldown = table.Column<DateTime>(type: "TEXT", nullable: false),
|
||||
SkillPoints = table.Column<int>(type: "INTEGER", nullable: false)
|
||||
BasicActionCooldown = table.Column<DateTime>(type: "TEXT", nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
@@ -65,7 +63,6 @@ namespace PetCompanion.Migrations
|
||||
Name = table.Column<string>(type: "TEXT", nullable: false),
|
||||
Description = table.Column<string>(type: "TEXT", nullable: false),
|
||||
Type = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
PointsCost = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
Icon = table.Column<string>(type: "TEXT", nullable: false),
|
||||
SkillsIdRequired = table.Column<string>(type: "TEXT", nullable: true)
|
||||
},
|
||||
@@ -216,18 +213,40 @@ namespace PetCompanion.Migrations
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "SkillRequirement",
|
||||
columns: table => new
|
||||
{
|
||||
Id = table.Column<int>(type: "INTEGER", nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
SkillId = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
Resource = table.Column<string>(type: "TEXT", nullable: false),
|
||||
Cost = table.Column<int>(type: "INTEGER", nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_SkillRequirement", x => x.Id);
|
||||
table.ForeignKey(
|
||||
name: "FK_SkillRequirement_Skills_SkillId",
|
||||
column: x => x.SkillId,
|
||||
principalTable: "Skills",
|
||||
principalColumn: "Id",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
});
|
||||
|
||||
migrationBuilder.InsertData(
|
||||
table: "Skills",
|
||||
columns: new[] { "Id", "Description", "Icon", "Name", "PointsCost", "SkillsIdRequired", "Type" },
|
||||
columns: new[] { "Id", "Description", "Icon", "Name", "SkillsIdRequired", "Type" },
|
||||
values: new object[,]
|
||||
{
|
||||
{ 1, "Increases maximum health of your pet, making it more resilient.", "❤", "Vitality Mastery", 1, null, 0 },
|
||||
{ 2, "Increases maximum intelligence of your pet, improving its learning capabilities.", "🧠", "Mind Enhancement", 1, null, 0 },
|
||||
{ 3, "Increases maximum strength of your pet, making it more powerful.", "💪", "Strength Training", 1, null, 0 },
|
||||
{ 4, "Increases maximum charisma of your pet, making it more charming.", "🎭", "Charisma Boost", 1, null, 0 },
|
||||
{ 5, "Increases luck of your pet, making it more fortunate to find rare items.", "🍀", "Luck of the Draw", 1, "[4]", 0 },
|
||||
{ 6, "Increases agility of your pet, making it faster in combat.", "🏃", "Agility Training", 1, "[3]", 0 },
|
||||
{ 7, "Increases perception of your pet, making it more aware of its surroundings.", "👀", "Perception Boost", 1, "[2]", 0 }
|
||||
{ 1, "Increases maximum health of your pet, making it more resilient.", "❤", "Vitality Mastery", null, 0 },
|
||||
{ 2, "Increases maximum intelligence of your pet, improving its learning capabilities.", "🧠", "Mind Enhancement", null, 0 },
|
||||
{ 3, "Increases maximum strength of your pet, making it more powerful.", "💪", "Strength Training", null, 0 },
|
||||
{ 4, "Increases maximum charisma of your pet, making it more charming.", "🎭", "Charisma Boost", null, 0 },
|
||||
{ 5, "Increases luck of your pet, making it more fortunate to find rare items.", "🍀", "Luck of the Draw", "[4]", 0 },
|
||||
{ 6, "Increases agility of your pet, making it faster in combat.", "🏃", "Agility Training", "[3]", 0 },
|
||||
{ 7, "Increases perception of your pet, making it more aware of its surroundings.", "👀", "Perception Boost", "[2]", 0 },
|
||||
{ 8, "Increases the amount of resources gathered by your pet.", "📦", "Resourcefulness", "[5,6,7]", 1 }
|
||||
});
|
||||
|
||||
migrationBuilder.InsertData(
|
||||
@@ -255,7 +274,31 @@ namespace PetCompanion.Migrations
|
||||
{ 18, "Agility", 6, 3, 3m },
|
||||
{ 19, "Perception", 7, 1, 1m },
|
||||
{ 20, "Perception", 7, 2, 2m },
|
||||
{ 21, "Perception", 7, 3, 3m }
|
||||
{ 21, "Perception", 7, 3, 3m },
|
||||
{ 22, "Resourcefulness", 8, 1, 1m },
|
||||
{ 23, "Resourcefulness", 8, 2, 2m },
|
||||
{ 24, "Resourcefulness", 8, 3, 3m }
|
||||
});
|
||||
|
||||
migrationBuilder.InsertData(
|
||||
table: "SkillRequirement",
|
||||
columns: new[] { "Id", "Cost", "Resource", "SkillId" },
|
||||
values: new object[,]
|
||||
{
|
||||
{ 1, 100, "Wisdom", 1 },
|
||||
{ 2, 150, "Food", 1 },
|
||||
{ 3, 150, "Wisdom", 2 },
|
||||
{ 4, 100, "Gold", 3 },
|
||||
{ 5, 150, "Food", 3 },
|
||||
{ 6, 200, "Wisdom", 4 },
|
||||
{ 7, 200, "Gold", 5 },
|
||||
{ 8, 200, "Gold", 6 },
|
||||
{ 9, 100, "Gold", 7 },
|
||||
{ 10, 100, "Junk", 7 },
|
||||
{ 11, 500, "Gold", 8 },
|
||||
{ 12, 500, "Junk", 8 },
|
||||
{ 13, 300, "Wisdom", 8 },
|
||||
{ 14, 300, "Food", 8 }
|
||||
});
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
@@ -282,6 +325,11 @@ namespace PetCompanion.Migrations
|
||||
name: "IX_SkillEffects_SkillId",
|
||||
table: "SkillEffects",
|
||||
column: "SkillId");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_SkillRequirement_SkillId",
|
||||
table: "SkillRequirement",
|
||||
column: "SkillId");
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
@@ -305,6 +353,9 @@ namespace PetCompanion.Migrations
|
||||
migrationBuilder.DropTable(
|
||||
name: "SkillEffects");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "SkillRequirement");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "GameItems");
|
||||
|
@@ -105,9 +105,6 @@ namespace PetCompanion.Migrations
|
||||
b.Property<int>("Class")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<int>("Experience")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<DateTime>("GatherActionSince")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
@@ -133,9 +130,6 @@ namespace PetCompanion.Migrations
|
||||
b.Property<int>("PetGatherAction")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<int>("SkillPoints")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("UserId")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
@@ -247,9 +241,6 @@ namespace PetCompanion.Migrations
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<int>("PointsCost")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.PrimitiveCollection<string>("SkillsIdRequired")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
@@ -267,7 +258,6 @@ namespace PetCompanion.Migrations
|
||||
Description = "Increases maximum health of your pet, making it more resilient.",
|
||||
Icon = "❤",
|
||||
Name = "Vitality Mastery",
|
||||
PointsCost = 1,
|
||||
Type = 0
|
||||
},
|
||||
new
|
||||
@@ -276,7 +266,6 @@ namespace PetCompanion.Migrations
|
||||
Description = "Increases maximum intelligence of your pet, improving its learning capabilities.",
|
||||
Icon = "🧠",
|
||||
Name = "Mind Enhancement",
|
||||
PointsCost = 1,
|
||||
Type = 0
|
||||
},
|
||||
new
|
||||
@@ -285,7 +274,6 @@ namespace PetCompanion.Migrations
|
||||
Description = "Increases maximum strength of your pet, making it more powerful.",
|
||||
Icon = "💪",
|
||||
Name = "Strength Training",
|
||||
PointsCost = 1,
|
||||
Type = 0
|
||||
},
|
||||
new
|
||||
@@ -294,7 +282,6 @@ namespace PetCompanion.Migrations
|
||||
Description = "Increases maximum charisma of your pet, making it more charming.",
|
||||
Icon = "🎭",
|
||||
Name = "Charisma Boost",
|
||||
PointsCost = 1,
|
||||
Type = 0
|
||||
},
|
||||
new
|
||||
@@ -303,7 +290,6 @@ namespace PetCompanion.Migrations
|
||||
Description = "Increases luck of your pet, making it more fortunate to find rare items.",
|
||||
Icon = "🍀",
|
||||
Name = "Luck of the Draw",
|
||||
PointsCost = 1,
|
||||
SkillsIdRequired = "[4]",
|
||||
Type = 0
|
||||
},
|
||||
@@ -313,7 +299,6 @@ namespace PetCompanion.Migrations
|
||||
Description = "Increases agility of your pet, making it faster in combat.",
|
||||
Icon = "🏃",
|
||||
Name = "Agility Training",
|
||||
PointsCost = 1,
|
||||
SkillsIdRequired = "[3]",
|
||||
Type = 0
|
||||
},
|
||||
@@ -323,9 +308,17 @@ namespace PetCompanion.Migrations
|
||||
Description = "Increases perception of your pet, making it more aware of its surroundings.",
|
||||
Icon = "👀",
|
||||
Name = "Perception Boost",
|
||||
PointsCost = 1,
|
||||
SkillsIdRequired = "[2]",
|
||||
Type = 0
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 8,
|
||||
Description = "Increases the amount of resources gathered by your pet.",
|
||||
Icon = "📦",
|
||||
Name = "Resourcefulness",
|
||||
SkillsIdRequired = "[5,6,7]",
|
||||
Type = 1
|
||||
});
|
||||
});
|
||||
|
||||
@@ -522,6 +515,153 @@ namespace PetCompanion.Migrations
|
||||
SkillId = 7,
|
||||
Tier = 3,
|
||||
Value = 3m
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 22,
|
||||
Effect = "Resourcefulness",
|
||||
SkillId = 8,
|
||||
Tier = 1,
|
||||
Value = 1m
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 23,
|
||||
Effect = "Resourcefulness",
|
||||
SkillId = 8,
|
||||
Tier = 2,
|
||||
Value = 2m
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 24,
|
||||
Effect = "Resourcefulness",
|
||||
SkillId = 8,
|
||||
Tier = 3,
|
||||
Value = 3m
|
||||
});
|
||||
});
|
||||
|
||||
modelBuilder.Entity("PetCompanion.Models.SkillRequirement", b =>
|
||||
{
|
||||
b.Property<int>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<int>("Cost")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("Resource")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<int>("SkillId")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("SkillId");
|
||||
|
||||
b.ToTable("SkillRequirement");
|
||||
|
||||
b.HasData(
|
||||
new
|
||||
{
|
||||
Id = 1,
|
||||
Cost = 100,
|
||||
Resource = "Wisdom",
|
||||
SkillId = 1
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 2,
|
||||
Cost = 150,
|
||||
Resource = "Food",
|
||||
SkillId = 1
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 3,
|
||||
Cost = 150,
|
||||
Resource = "Wisdom",
|
||||
SkillId = 2
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 4,
|
||||
Cost = 100,
|
||||
Resource = "Gold",
|
||||
SkillId = 3
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 5,
|
||||
Cost = 150,
|
||||
Resource = "Food",
|
||||
SkillId = 3
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 6,
|
||||
Cost = 200,
|
||||
Resource = "Wisdom",
|
||||
SkillId = 4
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 7,
|
||||
Cost = 200,
|
||||
Resource = "Gold",
|
||||
SkillId = 5
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 8,
|
||||
Cost = 200,
|
||||
Resource = "Gold",
|
||||
SkillId = 6
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 9,
|
||||
Cost = 100,
|
||||
Resource = "Gold",
|
||||
SkillId = 7
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 10,
|
||||
Cost = 100,
|
||||
Resource = "Junk",
|
||||
SkillId = 7
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 11,
|
||||
Cost = 500,
|
||||
Resource = "Gold",
|
||||
SkillId = 8
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 12,
|
||||
Cost = 500,
|
||||
Resource = "Junk",
|
||||
SkillId = 8
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 13,
|
||||
Cost = 300,
|
||||
Resource = "Wisdom",
|
||||
SkillId = 8
|
||||
},
|
||||
new
|
||||
{
|
||||
Id = 14,
|
||||
Cost = 300,
|
||||
Resource = "Food",
|
||||
SkillId = 8
|
||||
});
|
||||
});
|
||||
|
||||
@@ -603,6 +743,17 @@ namespace PetCompanion.Migrations
|
||||
b.Navigation("Skill");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("PetCompanion.Models.SkillRequirement", b =>
|
||||
{
|
||||
b.HasOne("PetCompanion.Models.Skill", "Skill")
|
||||
.WithMany("SkillRequirements")
|
||||
.HasForeignKey("SkillId")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
|
||||
b.Navigation("Skill");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("PetCompanion.Models.Pet", b =>
|
||||
{
|
||||
b.Navigation("EquippedItemsList");
|
||||
@@ -624,6 +775,8 @@ namespace PetCompanion.Migrations
|
||||
b.Navigation("Effects");
|
||||
|
||||
b.Navigation("PetSkills");
|
||||
|
||||
b.Navigation("SkillRequirements");
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
|
Reference in New Issue
Block a user