Refactor namespaces to follow new naming convention and add item model classes
This commit is contained in:
25
Models/Enums/ItemEnums.cs
Normal file
25
Models/Enums/ItemEnums.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
namespace Pet.Companion.Models.Enums
|
||||
{
|
||||
public enum ItemType
|
||||
{
|
||||
Consumable,
|
||||
Equipment,
|
||||
Material
|
||||
}
|
||||
|
||||
public enum ItemRarity
|
||||
{
|
||||
Common,
|
||||
Uncommon,
|
||||
Rare,
|
||||
Legendary
|
||||
}
|
||||
|
||||
public enum EquipmentSlot
|
||||
{
|
||||
Helmet,
|
||||
Chest,
|
||||
Leggings,
|
||||
Weapon
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user