changing folder structure
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249
Kasbot.APP/Services/PlayerService.cs
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249
Kasbot.APP/Services/PlayerService.cs
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using Discord;
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using Discord.Audio;
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using Discord.Commands;
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using Kasbot.Extensions;
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using Kasbot.Models;
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using Kasbot.Services.Internal;
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namespace Kasbot.Services
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{
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public class PlayerService
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{
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public Dictionary<ulong, Connection> Clients { get; set; }
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public YoutubeService YoutubeService { get; set; }
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public AudioService AudioService { get; set; }
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public PlayerService(YoutubeService youtubeService, AudioService audioService)
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{
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YoutubeService = youtubeService;
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AudioService = audioService;
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Clients = new Dictionary<ulong, Connection>();
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}
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private async Task<Connection> CreateConnection(ulong guildId, IVoiceChannel voiceChannel)
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{
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var conn = new Connection();
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IAudioClient audioClient = await voiceChannel.ConnectAsync(selfDeaf: true);
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conn.AudioClient = audioClient;
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conn.AudioChannel = voiceChannel;
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if (Clients.ContainsKey(guildId))
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Clients.Remove(guildId);
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Clients.Add(guildId, conn);
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return conn;
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}
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public async Task Play(ShardedCommandContext Context, string arguments, Flags flags)
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{
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var media = new Media()
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{
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Message = Context.Message,
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Search = arguments,
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Flags = flags,
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Name = "",
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};
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var guildId = Context.Guild.Id;
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var userVoiceChannel = (Context.User as IVoiceState).VoiceChannel;
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if (Clients.TryGetValue(guildId, out var conn))
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{
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if (conn.AudioChannel.Id != userVoiceChannel.Id)
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{
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await Stop(guildId);
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conn = await CreateConnection(guildId, userVoiceChannel);
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}
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}
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else
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{
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conn = await CreateConnection(guildId, userVoiceChannel);
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}
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await Enqueue(guildId, conn, media);
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}
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private async Task Enqueue(ulong guildId, Connection conn, Media media)
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{
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var startPlay = conn.Queue.Count == 0;
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media.Search.Trim();
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switch (YoutubeService.GetSearchType(media.Search))
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{
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case SearchType.StringSearch:
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case SearchType.VideoURL:
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media = await YoutubeService.DownloadMetadataFromYoutube(media);
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if (media.VideoId == null)
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{
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await media.Channel.SendTemporaryMessageAsync($"No video found for \"{media.Search}\".");
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return;
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}
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conn.Queue.Enqueue(media);
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if (startPlay)
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await PlayNext(guildId);
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else
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{
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var message = $"Queued **{media.Name}** *({media.Length.TotalMinutes:00}:{media.Length.Seconds:00})*";
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media.QueueMessage = await media.Channel.SendMessageAsync(message);
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}
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break;
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case SearchType.ChannelURL:
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case SearchType.PlaylistURL:
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var collection = await YoutubeService.DownloadPlaylistMetadataFromYoutube(media.Message, media.Search);
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collection.Medias.ForEach(m => conn.Queue.Enqueue(m));
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await media.Channel.SendMessageAsync($"Queued **{collection.Medias.Count}** items from *{collection.CollectionName}* playlist.");
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if (startPlay)
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await PlayNext(guildId);
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break;
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case SearchType.None:
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default:
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break;
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}
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}
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private async Task PlayNext(ulong guildId)
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{
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if (!Clients.ContainsKey(guildId) || Clients[guildId].Queue.Count == 0)
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{
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return;
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}
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var nextMedia = Clients[guildId].Queue.FirstOrDefault();
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if (nextMedia == null)
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{
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await Stop(guildId);
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return;
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}
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// since we can't verify if the bot was disconnected by a websocket error, we do this check which should do enough
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if (Clients[guildId].AudioClient.ConnectionState == ConnectionState.Disconnected)
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{
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var voiceChannel = Clients[guildId].AudioChannel;
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Clients.Remove(guildId);
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await CreateConnection(guildId, voiceChannel);
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}
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var mp3Stream = await YoutubeService.DownloadAudioFromYoutube(nextMedia);
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if (mp3Stream == null)
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{
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await Stop(guildId);
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return;
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}
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var audioClient = Clients[guildId].AudioClient;
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if (!nextMedia.Flags.Silent)
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{
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var message = $"⏯ Playing: **{nextMedia.Name}** *({nextMedia.Length.TotalMinutes:00}:{nextMedia.Length.Seconds:00})*";
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nextMedia.PlayMessage = await nextMedia.Channel.SendMessageAsync(message);
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}
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if (nextMedia.QueueMessage != null)
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{
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await nextMedia.QueueMessage.TryDeleteAsync();
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}
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AudioService.StartAudioTask(mp3Stream, audioClient,
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(outAudioStream) =>
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{
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Clients[guildId].CurrentAudioStream = outAudioStream;
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},
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async (ac) =>
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{
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if (ac.Exception != null)
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{
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await nextMedia.Channel.SendTemporaryMessageAsync("Error in stream: " + ac.Exception.ToString());
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}
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});
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await nextMedia.PlayMessage.TryDeleteAsync();
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if (Clients[guildId].Queue.Count > 0 &&
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!Clients[guildId].Queue.First().Flags.Repeat)
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Clients[guildId].Queue.Dequeue();
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await PlayNext(guildId);
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}
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public Task Skip(ulong guildId)
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{
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if (!Clients.ContainsKey(guildId))
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throw new Exception("Bot is not connected!");
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var media = Clients[guildId];
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if (media.CurrentAudioStream == null)
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throw new Exception("There is no audio playing!");
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media.CurrentAudioStream.Close();
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return Task.CompletedTask;
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}
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public async Task Stop(ulong guildId)
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{
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if (!Clients.ContainsKey(guildId))
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throw new Exception("Bot is not connected!");
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var media = Clients[guildId];
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foreach (var v in media.Queue.Skip(0))
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{
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await v.PlayMessage.TryDeleteAsync();
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}
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media.Queue.Clear();
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if (media.CurrentAudioStream != null)
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media.CurrentAudioStream.Close();
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}
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public async Task Leave(ulong guildId)
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{
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if (!Clients.ContainsKey(guildId))
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throw new Exception("Bot is not connected!");
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await Stop(guildId);
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var media = Clients[guildId];
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if (media.AudioClient != null)
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await media.AudioClient.StopAsync();
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Clients.Remove(guildId);
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}
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public async Task Repeat(ulong guildId)
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{
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if (!Clients.ContainsKey(guildId))
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throw new Exception("Bot is not connected!");
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if (Clients[guildId].Queue.Count == 0)
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throw new Exception("The queue is empty!");
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var media = Clients[guildId].Queue.First();
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media.Flags.Repeat = !media.Flags.Repeat;
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await media.Channel.SendTemporaryMessageAsync(media.Flags.Repeat ? "Repeat turned on!" : "Repeat turned off!");
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}
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public async Task Join(ShardedCommandContext Context)
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{
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var guildId = Context.Guild.Id;
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if (Clients.ContainsKey(guildId))
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return;
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await CreateConnection(guildId, (Context.User as IVoiceState).VoiceChannel);
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}
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}
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}
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