using shards to see if it fixes connection issues
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@@ -25,7 +25,8 @@ namespace Kasbot.Services
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IAudioClient audioClient = await channel.ConnectAsync();
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audioClient.Disconnected += (ex) => Stop(Context.Guild.Id);
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audioClient.StreamDestroyed += (ex) => Stop(Context.Guild.Id);
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conn.AudioClient = audioClient;
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if (Clients.ContainsKey(Context.Guild.Id))
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