using shards to see if it fixes connection issues
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@@ -5,7 +5,7 @@ using TextCommandFramework.Services;
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namespace TextCommandFramework.Modules
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{
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public class PublicModule : ModuleBase<SocketCommandContext>
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public class PublicModule : ModuleBase<ShardedCommandContext>
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{
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public PictureService PictureService { get; set; }
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public PlayerService PlayerService { get; set; }
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